#pragma once
#include "ViewParser.h"


class PerspectiveParser: public ViewParser
{
public:
	float angle;
	float from_x, from_y, from_z;
	float to_x, to_y, to_z;

	PerspectiveParser(void);
	~PerspectiveParser(void);

	PerspectiveParser(string id, float near, float far, float angle, float from_x, float from_y, float from_z, float to_x, float to_y, float to_z);

	void applyView();
};